Monday, 5 October 2015

Lesson 7- 01/10/15

Lesson 7 - 01/10/15
Character work

We started this lesson doing a facebook profile for our character from last lesson. Here is mine:






This worked well because not only did it remind us of our characters but it got us o think about them in more detail and gave us more information to go off of when becoming our characters. Once we had done this we had to start making movement choices for our characters using the infomation we have just created  to do this we walked around the room in partners in a particular situation, we would then change the situation to change how our persona would change how they are walking in this specific situation, this was good because it really got us into character and helped make our characters more visual and visually interesting appealing to our target audience. 

Subsequently we then started making vocal choices to finally finish our image of our character. To do this we were in pairs again and just had a normal conversation but as our characters we had to decide whether we were going to talk high pitched, low pitched, fast, slow, lisp or maybe an accent. For my character i went with low and slow as they arent very intelectual also i made her voice quite rough as it fit with the stereotype of cave people. Once we had done all this and gathered as much as we could about our characters we then had to tell it to someone; we did this because they then have to be our voices for our characters as we mimed them in a normal situation so in this case we were having dinner at a restaurant. This worked well because it showed if you had enough detail about your characters that the other person would be able to do the voice in which you had invisioned and if they didnt then you knew you hadnt either explained right or didnt have enough information about your character. To add to this the mime activity allowed us to develop our skills on the accept and add rule also it helps you develop your insight to other characters.

After this we connected both scenes from last lesson by putting them in a same context so in this case visiting the dentist. What i mean by this is that we took all our characters and put them into the scenario visiting the dentist however to mke it more appealing for our target audience we had two worlds one being the real world and one a dream land so our original characters were in the dream land so for the real world we had to make our characters fit a somewhat normal persona. i played a child in the real world as in the dream world i couldnt really talk, an idea that i dfid is that in my particualr scene in dream land i do lost of gestural movements so i used them in the real world scene as if i was playing to link both my characters and show how the perspective the two worlds are from may have got this view of my character. 

Once we had done this we then gathered back around the whiteboard to discuss other ideas/themes that could link with the other two worlds we have and still appeal to our audience. I came up with the idea Under the sea we then had to think of problems that coukd occur within these places i came up with Pirates kidnapping a mermaid, Shark attacking the pirates and pirates finding their treasure. Ways that could link this with the real world was that the breathing gas that they would have to use to go under the water could represent the laughing gas that the dentist gives you.

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